Rune
Before oath and kingdom, before ruin and remembrance, all forces mingled in one body.
Jewel
Holy, shadow, poison, and death were not enemies then, but truths awaiting a stronger hand.
Scroll
Thus the knowing were taught to wield contradiction, that grace and corruption might answer the same design.
Relic
For the world is not preserved by purity alone, but by the will to bind what others fear to touch. - Codex Umbra
Per Piece Bonus
Poison Damage: + (3 × Refine Lv.)DamageElement
Undead Damage: + (3 × Refine Lv.)DamageElement
Shadow Damage: + (3 × Refine Lv.)DamageElement
Holy Damage: + (3 × Refine Lv.)DamageElement
Per Refine Bonus
Poison Damage: + (0.125 × Refine Lv.)DamageElement
Undead Damage: + (0.125 × Refine Lv.)DamageElement
Shadow Damage: + (0.125 × Refine Lv.)DamageElement
Holy Damage: + (0.125 × Refine Lv.)DamageElement
Full Set Bonus
All Stats: +1AllStats
Poison Damage: +3DamageElement
Undead Damage: +3DamageElement
Shadow Damage: +3DamageElement
Holy Damage: +3DamageElement
Dropped By
| Category | Monsters | Found in Maps | Chance |
|---|
| Jewel | Lv.130 | | 1% |
| Scroll | Lv.130 | | 1% |
| Relic | Lv.129 | | 1% |
| Rune | Lv.129 | | 1% |
| Jewel | Lv.128 | | 1% |
| Scroll | Lv.128 | | 1% |
| Rune | Lv.128 | | 1% |
| Relic | Lv.127 | | 1% |
| Scroll | Lv.127 | | 1% |
| Rune | Lv.126 | | 1% |
| Jewel | Lv.126 | | 1% |